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  • Twin Science & Robotics

  • In-App Micro Animations | Gamified UI Elements

  • To optimize performance and enhance interactivity within the Twin App, I developed a full set of JSON-based animations for real-time use. These lightweight animations were crucial in improving load speeds and ensuring smooth app performance across diverse devices—especially important in education apps used in regions with low-bandwidth environments.

    Unlike heavier GIFs or MP4s, these Lottie-exported JSON files offered seamless integration into the app’s interface while keeping file sizes minimal. They enabled fluid user feedback, progress tracking, and playful visual reactions without compromising the app’s responsiveness.

    • Trivia Game Screens: Visuals that celebrate winners in real-time—confetti bursts, number badges, and interactive rank screens for users who placed in the top 10.

    • Reward Moments: Animated trophies, coins, and congratulatory effects that respond to user achievements (e.g., quiz completion, app milestones).

    • Microfeedback Animations: Subtle motion for button interactions, pop-up cards, and loading icons—creating a smoother, more engaging experience for kids.

    • Gamified Transitions: Light transitions for game entry/exit moments, helping kids understand the structure of the journey (challenge → reward → result).

    • Compressing visual style into a JSON export while maintaining color fidelity and brand consistency

    • Designing animation loops that were both engaging and subtle enough for interface use

    • Working within strict asset limitations to ensure full cross-device performance

    • Built a full JSON animation library that minimized app weight and optimized performance

    • Improved the visual clarity of gamified learning by making feedback feel dynamic and rewarding

    • Enabled scalable, reusable motion assets across Twin App’s features without needing heavy exports

    • Supported the engineering team by delivering consistent and implementation-ready motion assets with transparent layers and looping logic

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